AI Insights · Timothy · January 2023
Top 5 Snake Games Performance in Uruguay Q4 2022
A detailed look at the performance metrics of the top 5 snake games on a unified platform in Uruguay during Q4 2022, including downloads, revenue, and active users.
During the fourth quarter of 2022, the top five snake games on a unified platform in Uruguay exhibited varying performance trends in terms of downloads, revenue, and active users. Here’s a closer look at how each app fared, based on data from Sensor Tower.
Snake.io - Fun Online Snake, published by Kooapps, showed a fluctuating trend in weekly downloads, starting at 2.5K in late September and peaking at 3.3K by the end of December. The game experienced a slight dip in mid-quarter but recovered strongly. Weekly active users mirrored this trend, starting at around 18.8K and ending the quarter at approximately 19.6K. Revenue was minimal, with a notable $14 at the start of the quarter and $10 in the last week of December.
Snake Run Race・3D Running Game by Freeplay LLC, which launched in late December, saw a rapid increase in weekly downloads, growing from 3.8K to 7.7K within three weeks. Active users also surged from 3.3K to 10.6K during the same period, indicating strong initial engagement.
slither.io from Lowtech Studios LLC maintained a consistent performance in terms of downloads and active users. Weekly downloads hovered between 600 and 800, while active users remained steady, ranging from 7.5K to 8.6K throughout the quarter.
Snake Zone .io: Worms Game by Madnow experienced a decline in weekly downloads at the start of the quarter but showed a slight recovery towards the end, going from 986 in late September to 572 by the end of December. Active users followed a similar pattern, starting at 2.9K, dipping to 1.4K in early December, and recovering to 2.1K by the end of the month.
Snake Arena 3D: Battle Rivals!, published by AI Games FZ, had relatively low and stable weekly downloads, ranging from 200 to 900. Active users showed a declining trend initially but rebounded slightly towards the end of the quarter, starting at 2K in late September and ending at 1.6K in late December.
For more detailed insights and data, visit Sensor Tower.